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| author | Silent <zdanio95@gmail.com> | 2019-10-08 22:46:34 +0200 |
|---|---|---|
| committer | Silent <zdanio95@gmail.com> | 2019-10-19 23:07:10 +0200 |
| commit | cc6ffef4a1d5d643dfb3542adf8bc4b3b4dcaef1 (patch) | |
| tree | e62ffbeeb216f935a2486687de36627e1b405b08 /Source/Core/InputCommon/ControllerInterface/DualShockUDPClient | |
| parent | 5e7b95db3b87270cb8607a1981cc08a9a679dc1f (diff) | |
Add CommandType::BeginRefresh
This resolves a race condition when spamming Refresh button,
which would often end up with duplicates game entries for the entire
duration of the session.
Diffstat (limited to 'Source/Core/InputCommon/ControllerInterface/DualShockUDPClient')
0 files changed, 0 insertions, 0 deletions
