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| author | EmptyChaos <EmptyChaos@users.noreply.github.com> | 2016-04-22 10:42:16 +0000 |
|---|---|---|
| committer | EmptyChaos <EmptyChaos@users.noreply.github.com> | 2016-05-29 23:33:24 +1000 |
| commit | 6ab1b2747714179783d0a2946acc9408eef2d950 (patch) | |
| tree | 0e1d1640c93a8805744a786f40a995dbdf7a2321 /Source/Core/InputCommon/ControllerInterface/ExpressionParser.cpp | |
| parent | 25b072ff2ba6839b300b05a45ce76e94d84ded32 (diff) | |
ActionReplay: UI Consistency and Cleanup
Cleanup code style.
Move ActionReplay code->INI saving into ActionReplay namespace.
Threadsafety Cleanup: ActionReplay is accessed from the Host, Emu
and CPU Threads so the internal storage needs to be protected by a
lock to prevent vectors/strings being deleted/moved while in use by
the CPU Thread.
UI Consistency: Make ARCodes behave like Gecko Codes - only apply
changes when Apply is pressed. Save changes to INI from CheatsWindow.
ISOProperties/CheatsWindow now synchronize with each other.
Diffstat (limited to 'Source/Core/InputCommon/ControllerInterface/ExpressionParser.cpp')
0 files changed, 0 insertions, 0 deletions
