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authorJosJuice <josjuice@gmail.com>2017-01-08 16:15:12 +0100
committerJosJuice <josjuice@gmail.com>2017-02-03 19:52:25 +0100
commit88e0a5e418824a31aa051875c5c0d2056ad84b0a (patch)
tree258b465731246c0f661b7d4a4586bc312beb3697 /Source/Core/InputCommon/ControllerInterface/ExpressionParser.cpp
parent2e2eabdfcbc283672ed1b1d6d30f65211179c155 (diff)
Don't call Movie::SetTitleId from ES
Movie basically just wants to get the title ID of the initally booted game, so let's set the title ID in ConfigManager at boot like we do with the regular game ID. Aside from being cleaner, this should make the approach to title IDs compatible with booting non-disc software (WADs).
Diffstat (limited to 'Source/Core/InputCommon/ControllerInterface/ExpressionParser.cpp')
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