summaryrefslogtreecommitdiff
path: root/Source/Core/InputCommon/ControllerInterface/Quartz/QuartzKeyboardAndMouse.h
diff options
context:
space:
mode:
authorMichael Maltese <michael.joseph.maltese@gmail.com>2016-08-08 09:38:22 -0700
committerMichael Maltese <michael.joseph.maltese@gmail.com>2016-08-08 09:38:22 -0700
commit3dc8136e1445244d8c7181d0bbb65e223728dd70 (patch)
treedd63e024a5db39b2cfacc9d756f89099c3c153fb /Source/Core/InputCommon/ControllerInterface/Quartz/QuartzKeyboardAndMouse.h
parent1ab99ee22c1b6ae1b6d71aef717f277f39045067 (diff)
Add Quartz/CoreGraphics controller interface for default k&m events
Diffstat (limited to 'Source/Core/InputCommon/ControllerInterface/Quartz/QuartzKeyboardAndMouse.h')
-rw-r--r--Source/Core/InputCommon/ControllerInterface/Quartz/QuartzKeyboardAndMouse.h73
1 files changed, 73 insertions, 0 deletions
diff --git a/Source/Core/InputCommon/ControllerInterface/Quartz/QuartzKeyboardAndMouse.h b/Source/Core/InputCommon/ControllerInterface/Quartz/QuartzKeyboardAndMouse.h
new file mode 100644
index 0000000000..00ede72726
--- /dev/null
+++ b/Source/Core/InputCommon/ControllerInterface/Quartz/QuartzKeyboardAndMouse.h
@@ -0,0 +1,73 @@
+// Copyright 2010 Dolphin Emulator Project
+// Licensed under GPLv2+
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include "InputCommon/ControllerInterface/Device.h"
+
+namespace ciface
+{
+namespace Quartz
+{
+class KeyboardAndMouse : public Core::Device
+{
+private:
+ class Key : public Input
+ {
+ public:
+ Key(CGKeyCode keycode);
+ std::string GetName() const override;
+ ControlState GetState() const override;
+
+ private:
+ CGKeyCode m_keycode;
+ std::string m_name;
+ };
+
+ class Cursor : public Input
+ {
+ public:
+ Cursor(u8 index, const float& axis, const bool positive)
+ : m_axis(axis), m_index(index), m_positive(positive)
+ {
+ }
+ std::string GetName() const override;
+ bool IsDetectable() override { return false; }
+ ControlState GetState() const override;
+
+ private:
+ const float& m_axis;
+ const u8 m_index;
+ const bool m_positive;
+ };
+
+ class Button : public Input
+ {
+ public:
+ Button(CGMouseButton button) : m_button(button) {}
+ std::string GetName() const override;
+ ControlState GetState() const override;
+
+ private:
+ CGMouseButton m_button;
+ };
+
+public:
+ void UpdateInput() override;
+
+ KeyboardAndMouse(void* window);
+
+ std::string GetName() const override;
+ std::string GetSource() const override;
+
+private:
+ struct
+ {
+ float x, y;
+ } m_cursor;
+
+ uint32_t m_windowid;
+};
+}
+}