diff options
| author | Jordan Woyak <jordan.woyak@gmail.com> | 2025-06-25 00:16:27 -0500 |
|---|---|---|
| committer | Jordan Woyak <jordan.woyak@gmail.com> | 2025-06-25 00:23:48 -0500 |
| commit | 609d91156a4c538071f0743793a519c5125300ff (patch) | |
| tree | a40aac4db4aa9a78704c709d5703fa0b7684bc23 /Source/Core/InputCommon/ControllerInterface/SDL/SDL.cpp | |
| parent | 43aa7e9b9658d3c1508512b6b0caef7737ed6683 (diff) | |
InputCommon: Rename SDL input backend GameController to Gamepad.
Diffstat (limited to 'Source/Core/InputCommon/ControllerInterface/SDL/SDL.cpp')
| -rw-r--r-- | Source/Core/InputCommon/ControllerInterface/SDL/SDL.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/Source/Core/InputCommon/ControllerInterface/SDL/SDL.cpp b/Source/Core/InputCommon/ControllerInterface/SDL/SDL.cpp index dfbd77888c..8e4043f4a9 100644 --- a/Source/Core/InputCommon/ControllerInterface/SDL/SDL.cpp +++ b/Source/Core/InputCommon/ControllerInterface/SDL/SDL.cpp @@ -251,9 +251,9 @@ void InputBackend::OpenAndAddDevice(SDL_JoystickID instance_id) // SDL tries parsing these as Joysticks return; } - auto gamecontroller = std::make_shared<GameController>(gc, js); - if (!gamecontroller->Inputs().empty() || !gamecontroller->Outputs().empty()) - GetControllerInterface().AddDevice(std::move(gamecontroller)); + auto gamepad = std::make_shared<Gamepad>(gc, js); + if (!gamepad->Inputs().empty() || !gamepad->Outputs().empty()) + GetControllerInterface().AddDevice(std::move(gamepad)); } } @@ -267,7 +267,7 @@ bool InputBackend::HandleEventAndContinue(const SDL_Event& e) { GetControllerInterface().RemoveDevice([&e](const auto* device) { return device->GetSource() == "SDL" && - static_cast<const GameController*>(device)->GetSDLInstanceID() == e.jdevice.which; + static_cast<const Gamepad*>(device)->GetSDLInstanceID() == e.jdevice.which; }); } else if (e.type == m_populate_event_type) |
