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authorLéo Lam <leo@innovatetechnologi.es>2019-06-18 11:33:08 +0200
committerGitHub <noreply@github.com>2019-06-18 11:33:08 +0200
commitff96dc0e6ffd250b23ccb5ebceb12623da604435 (patch)
tree1a1279d6bff0945ae575c195ec357af239896d8f /Source/Core/InputCommon/ControllerInterface/SDL/SDL.cpp
parentac562279c3a9fe9cc660b703ed0fd3f8ab2be758 (diff)
parent72b04a353ddfa79ec10fe447bef8eeaefc824976 (diff)
Merge pull request #8199 from lioncash/namespace
General: Use nested namespace specifiers where applicable
Diffstat (limited to 'Source/Core/InputCommon/ControllerInterface/SDL/SDL.cpp')
-rw-r--r--Source/Core/InputCommon/ControllerInterface/SDL/SDL.cpp7
1 files changed, 2 insertions, 5 deletions
diff --git a/Source/Core/InputCommon/ControllerInterface/SDL/SDL.cpp b/Source/Core/InputCommon/ControllerInterface/SDL/SDL.cpp
index a26deee6e8..2d2d256c2a 100644
--- a/Source/Core/InputCommon/ControllerInterface/SDL/SDL.cpp
+++ b/Source/Core/InputCommon/ControllerInterface/SDL/SDL.cpp
@@ -19,9 +19,7 @@
#pragma comment(lib, "SDL2.lib")
#endif
-namespace ciface
-{
-namespace SDL
+namespace ciface::SDL
{
static std::string GetJoystickName(int index)
{
@@ -491,5 +489,4 @@ ControlState Joystick::Hat::GetState() const
{
return (SDL_JoystickGetHat(m_js, m_index) & (1 << m_direction)) > 0;
}
-} // namespace SDL
-} // namespace ciface
+} // namespace ciface::SDL