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| author | Admiral H. Curtiss <pikachu025@gmail.com> | 2023-12-29 20:17:04 +0100 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2023-12-29 20:17:04 +0100 |
| commit | 99fbc4b97ecc21c82a8cde602af1bf3b47a186d2 (patch) | |
| tree | c42b16871bed955e337895a8d3c42ee17cf164c8 /Source/Core/InputCommon/ControllerInterface/SDL | |
| parent | bf0ac9de0ccf004b86ccadd0a0212fc6804d7600 (diff) | |
| parent | e456bef163c1b667ff5a045a4bda66b30326ae90 (diff) | |
Merge pull request #11885 from Filoppi/devices_deadlock_fix_v2
Input: Improve Controller Interface devices threading
Diffstat (limited to 'Source/Core/InputCommon/ControllerInterface/SDL')
| -rw-r--r-- | Source/Core/InputCommon/ControllerInterface/SDL/SDL.cpp | 9 |
1 files changed, 7 insertions, 2 deletions
diff --git a/Source/Core/InputCommon/ControllerInterface/SDL/SDL.cpp b/Source/Core/InputCommon/ControllerInterface/SDL/SDL.cpp index ac0123aedd..3bf4020ad5 100644 --- a/Source/Core/InputCommon/ControllerInterface/SDL/SDL.cpp +++ b/Source/Core/InputCommon/ControllerInterface/SDL/SDL.cpp @@ -18,6 +18,11 @@ #include <Windows.h> #endif +namespace ciface::Core +{ +class Device; +} + namespace ciface::SDL { static std::string GetJoystickName(int index) @@ -35,7 +40,7 @@ public: InputBackend(ControllerInterface* controller_interface); ~InputBackend(); void PopulateDevices() override; - void UpdateInput() override; + void UpdateInput(std::vector<std::weak_ptr<ciface::Core::Device>>& devices_to_remove) override; private: void OpenAndAddDevice(int index); @@ -637,7 +642,7 @@ void Joystick::Motor::SetState(ControlState state) } #endif -void InputBackend::UpdateInput() +void InputBackend::UpdateInput(std::vector<std::weak_ptr<ciface::Core::Device>>& devices_to_remove) { SDL_JoystickUpdate(); } |
