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authorSintendo <3380580+Sintendo@users.noreply.github.com>2026-01-17 19:02:37 +0100
committerSintendo <3380580+Sintendo@users.noreply.github.com>2026-01-17 20:11:38 +0100
commit1e0473e44f5e21558d75b0121bd935bb50825c26 (patch)
tree09ddd41f1d76589db003550271f2a74d58b271ab /Source/Core/InputCommon/ControllerInterface/WGInput/WGInput.cpp
parent9ec1d70f513a3e71b64fe08f7ba4e52df3d060a2 (diff)
Fix various typos and spelling mistakes
Diffstat (limited to 'Source/Core/InputCommon/ControllerInterface/WGInput/WGInput.cpp')
-rw-r--r--Source/Core/InputCommon/ControllerInterface/WGInput/WGInput.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/Source/Core/InputCommon/ControllerInterface/WGInput/WGInput.cpp b/Source/Core/InputCommon/ControllerInterface/WGInput/WGInput.cpp
index 428a7ed6a3..567090ee7b 100644
--- a/Source/Core/InputCommon/ControllerInterface/WGInput/WGInput.cpp
+++ b/Source/Core/InputCommon/ControllerInterface/WGInput/WGInput.cpp
@@ -328,7 +328,7 @@ private:
if (m_switch == WGI::GameControllerSwitchPosition::Center)
return 0.0;
- // All of the "inbetween" states (e.g. Up-Right) are one-off from the four cardinal
+ // All of the "in between" states (e.g. Up-Right) are one-off from the four cardinal
// directions. This tests that the current switch state value is within 1 of the desired
// state.
const auto direction_diff = std::abs(static_cast<int32_t>(m_switch) - m_direction);