diff options
| author | Filoppi <filippotarpini@hotmail.it> | 2023-05-24 22:58:30 +0300 |
|---|---|---|
| committer | Filoppi <filippotarpini@hotmail.it> | 2023-12-18 21:45:22 +0200 |
| commit | e456bef163c1b667ff5a045a4bda66b30326ae90 (patch) | |
| tree | ec2483dc88b79eb0ec9f510e31d692b86c693b6e /Source/Core/InputCommon/ControllerInterface/WGInput/WGInput.cpp | |
| parent | e498759d1425a64ecf19524dc3196f103354e033 (diff) | |
Input: Improve Controller Interface devices threading
This specific issue was already addressed by https://github.com/dolphin-emu/dolphin/pull/11635
though I felt like there was something more we could do, and wasn't too happy with the
likelihood of devices update calls being skipped (due to `m_devices_population_mutex` being locked).
Diffstat (limited to 'Source/Core/InputCommon/ControllerInterface/WGInput/WGInput.cpp')
| -rw-r--r-- | Source/Core/InputCommon/ControllerInterface/WGInput/WGInput.cpp | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/Source/Core/InputCommon/ControllerInterface/WGInput/WGInput.cpp b/Source/Core/InputCommon/ControllerInterface/WGInput/WGInput.cpp index b31c5f1f8e..14c1072992 100644 --- a/Source/Core/InputCommon/ControllerInterface/WGInput/WGInput.cpp +++ b/Source/Core/InputCommon/ControllerInterface/WGInput/WGInput.cpp @@ -490,7 +490,7 @@ private: std::string GetSource() const override { return std::string(SOURCE_NAME); } - void UpdateInput() override + Core::DeviceRemoval UpdateInput() override { // IRawGameController: static_assert(sizeof(bool) == sizeof(ButtonValueType)); @@ -527,6 +527,8 @@ private: // IGameControllerBatteryInfo: if (!UpdateBatteryLevel()) DEBUG_LOG_FMT(CONTROLLERINTERFACE, "WGInput: UpdateBatteryLevel failed."); + + return Core::DeviceRemoval::Keep; } void UpdateMotors() |
