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authorJordan Woyak <jordan.woyak@gmail.com>2020-10-20 11:30:15 -0500
committerJordan Woyak <jordan.woyak@gmail.com>2022-04-03 19:03:35 -0500
commit076a262b9e936860411213f3d2e2d2de97664c88 (patch)
treed1a3b06a658a61bd4f2216404aa3755705d8c131 /Source/Core/InputCommon/ControllerInterface/WGInput/WGInput.h
parenta4445fa1b0902f86e27793d365dc7d8ec449d3a2 (diff)
InputCommon: Add Windows.Gaming.Input to ControllerInterface.
Diffstat (limited to 'Source/Core/InputCommon/ControllerInterface/WGInput/WGInput.h')
-rw-r--r--Source/Core/InputCommon/ControllerInterface/WGInput/WGInput.h12
1 files changed, 12 insertions, 0 deletions
diff --git a/Source/Core/InputCommon/ControllerInterface/WGInput/WGInput.h b/Source/Core/InputCommon/ControllerInterface/WGInput/WGInput.h
new file mode 100644
index 0000000000..54fa06fc12
--- /dev/null
+++ b/Source/Core/InputCommon/ControllerInterface/WGInput/WGInput.h
@@ -0,0 +1,12 @@
+// Copyright 2020 Dolphin Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+namespace ciface::WGInput
+{
+void Init();
+void DeInit();
+void PopulateDevices();
+
+} // namespace ciface::WGInput