summaryrefslogtreecommitdiff
path: root/Source/Core/InputCommon/ControllerInterface/Win32/Win32.cpp
diff options
context:
space:
mode:
authorseth <seth@ske.moe>2020-12-13 00:30:27 +0000
committerseth <seth@ske.moe>2020-12-13 00:30:27 +0000
commit00ec25d520f662c5c60d8b8cc9830687c3ce281f (patch)
treef6307b7d9bacb8c3fe829e0c6e96e89c02838d87 /Source/Core/InputCommon/ControllerInterface/Win32/Win32.cpp
parentd31249593421dcdb4f6ef09485ec7e3e96cb4632 (diff)
InputCommon: Fix callback dispatch deadlock
Make sure m_is_populating_devices is true when a WM_INPUT_DEVICE_CHANGE event is received directly on the ciface thread, so that callbacks do not occur while removing devices. This breaks a hold-and-wait deadlock between the ciface thread and the CPU thread when using emulated Wiimotes. Co-authored-by: brainleq <brainleq@users.noreply.github.com> Co-authored-by: oldmud0 <oldmud0@users.noreply.github.com>
Diffstat (limited to 'Source/Core/InputCommon/ControllerInterface/Win32/Win32.cpp')
-rw-r--r--Source/Core/InputCommon/ControllerInterface/Win32/Win32.cpp6
1 files changed, 4 insertions, 2 deletions
diff --git a/Source/Core/InputCommon/ControllerInterface/Win32/Win32.cpp b/Source/Core/InputCommon/ControllerInterface/Win32/Win32.cpp
index 67a31a062a..096ad31827 100644
--- a/Source/Core/InputCommon/ControllerInterface/Win32/Win32.cpp
+++ b/Source/Core/InputCommon/ControllerInterface/Win32/Win32.cpp
@@ -28,8 +28,10 @@ static LRESULT CALLBACK WindowProc(HWND hwnd, UINT message, WPARAM wparam, LPARA
{
if (message == WM_INPUT_DEVICE_CHANGE)
{
- ciface::DInput::PopulateDevices(s_hwnd);
- ciface::XInput::PopulateDevices();
+ g_controller_interface.PlatformPopulateDevices([] {
+ ciface::DInput::PopulateDevices(s_hwnd);
+ ciface::XInput::PopulateDevices();
+ });
s_done_populating.Set();
}