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authorDr. Dystopia <jonis9898@hotmail.com>2025-04-16 09:17:46 +0200
committerDr. Dystopia <jonis9898@hotmail.com>2025-05-01 15:00:37 +0200
commitf240e20e3f8250d279255fe48ba6ab351b581679 (patch)
tree3fb93d33a59df696f88c5a6af7e57fb8e33678a1 /Source/Core/InputCommon/ControllerInterface/Win32/Win32.cpp
parent0b0151770a2a087063775e654e1b6208033a9c21 (diff)
Make overriding explicit and remove redundant virtual specifiers on overriding destructors - Core & UnitTests
Diffstat (limited to 'Source/Core/InputCommon/ControllerInterface/Win32/Win32.cpp')
-rw-r--r--Source/Core/InputCommon/ControllerInterface/Win32/Win32.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/Source/Core/InputCommon/ControllerInterface/Win32/Win32.cpp b/Source/Core/InputCommon/ControllerInterface/Win32/Win32.cpp
index 36b847aa91..2e69fc80e6 100644
--- a/Source/Core/InputCommon/ControllerInterface/Win32/Win32.cpp
+++ b/Source/Core/InputCommon/ControllerInterface/Win32/Win32.cpp
@@ -31,7 +31,7 @@ class InputBackend final : public ciface::InputBackend
{
public:
InputBackend(ControllerInterface* controller_interface);
- ~InputBackend();
+ ~InputBackend() override;
void PopulateDevices() override;
void HandleWindowChange() override;