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| author | gamemasterplc <gamemasterplc@gmail.com> | 2017-08-08 18:29:20 -0500 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2017-08-08 18:29:20 -0500 |
| commit | 0f4c3a2ae13a56652272654ac5f8acfbc824389c (patch) | |
| tree | 180e903521b3309365d6f9f87e78db41bfedc5ba /Source/Core/InputCommon/ControllerInterface/XInput/XInput.cpp | |
| parent | 8b5ae7b0c7758c127b3a834feb55acfbb6134016 (diff) | |
Fix 8 and 16 bit writes in codehandler
The codes would both overwrite where it should and 16400 bytes after where it should. The bug was caused by a usage of an incorrect register.
Diffstat (limited to 'Source/Core/InputCommon/ControllerInterface/XInput/XInput.cpp')
0 files changed, 0 insertions, 0 deletions
