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| author | Stenzek <stenzek@gmail.com> | 2017-08-02 19:36:45 +1000 |
|---|---|---|
| committer | Stenzek <stenzek@gmail.com> | 2017-08-02 19:54:55 +1000 |
| commit | 57f34d748be75c4d4a84bbda8e16dd429a745354 (patch) | |
| tree | 9ef31c17b552422216c3d3da239f3e87d74afe4d /Source/Core/InputCommon/ControllerInterface/XInput/XInput.cpp | |
| parent | a8e4a3c9151ec4560b75211baecf8ed8899adea3 (diff) | |
D3DBase: Raise error if d3dcompiler_47.dll cannot be loaded
Previously we were falling back to an earlier version of the compiler.
The older version cannot compile our ubershaders without various
graphical issues.
Diffstat (limited to 'Source/Core/InputCommon/ControllerInterface/XInput/XInput.cpp')
0 files changed, 0 insertions, 0 deletions
