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| author | Michael Maltese <michaeljosephmaltese@gmail.com> | 2016-10-16 13:39:05 -0700 |
|---|---|---|
| committer | Michael Maltese <michaeljosephmaltese@gmail.com> | 2016-11-30 16:07:55 -0800 |
| commit | 3e69d066f5e9ad0a1097d806c656035398bbb7bc (patch) | |
| tree | dd7ab461e209f81876a2b2145a5595812512eb6c /Source/Core/InputCommon/ControllerInterface/Xlib/XInput2.cpp | |
| parent | cebb4d84f2a8021a5df2ff2a9d31eba16e1cb5e5 (diff) | |
ControllerInterface: replace Reinitialize with RefreshDevices
The SDL backend crashes when you close a joystick after SDL_Quit has
been called. Some backends don't need to be shutdown and
re-initialized everytime, we can just ask to enumerate devices again.
Diffstat (limited to 'Source/Core/InputCommon/ControllerInterface/Xlib/XInput2.cpp')
| -rw-r--r-- | Source/Core/InputCommon/ControllerInterface/Xlib/XInput2.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Source/Core/InputCommon/ControllerInterface/Xlib/XInput2.cpp b/Source/Core/InputCommon/ControllerInterface/Xlib/XInput2.cpp index de3490f2e0..29ac62f32c 100644 --- a/Source/Core/InputCommon/ControllerInterface/Xlib/XInput2.cpp +++ b/Source/Core/InputCommon/ControllerInterface/Xlib/XInput2.cpp @@ -46,7 +46,7 @@ namespace ciface namespace XInput2 { // This function will add zero or more KeyboardMouse objects to devices. -void Init(void* const hwnd) +void PopulateDevices(void* const hwnd) { Display* dpy = XOpenDisplay(nullptr); |
