summaryrefslogtreecommitdiff
path: root/Source/Core/InputCommon/ControllerInterface/Xlib/XInput2.cpp
diff options
context:
space:
mode:
authorTheConfuZzledDude <theconfuzzleddude@gmail.com>2022-12-22 20:21:17 +0000
committerTheConfuZzledDude <theconfuzzleddude@gmail.com>2022-12-23 22:10:28 +0000
commitc3018fdc3b186c1da0d76aa7d2870623544187c1 (patch)
treea9a8fb99452e10d3cabbf81eb69f7770b6538c29 /Source/Core/InputCommon/ControllerInterface/Xlib/XInput2.cpp
parentd853da3b0b6546650d030daa706ba5a68057ad19 (diff)
InputCommon/XInput2: Added an axis output for the scroll wheel
Diffstat (limited to 'Source/Core/InputCommon/ControllerInterface/Xlib/XInput2.cpp')
-rw-r--r--Source/Core/InputCommon/ControllerInterface/Xlib/XInput2.cpp52
1 files changed, 44 insertions, 8 deletions
diff --git a/Source/Core/InputCommon/ControllerInterface/Xlib/XInput2.cpp b/Source/Core/InputCommon/ControllerInterface/Xlib/XInput2.cpp
index 0c5f5ffb01..3caf1a1ee1 100644
--- a/Source/Core/InputCommon/ControllerInterface/Xlib/XInput2.cpp
+++ b/Source/Core/InputCommon/ControllerInterface/Xlib/XInput2.cpp
@@ -49,6 +49,13 @@
// more responsive. This might be useful as a user-customizable option.
#define MOUSE_AXIS_SMOOTHING 1.5f
+// The scroll axis value should decay a lot faster than the mouse axes since
+// it should ideally register each click of the scroll wheel. Decreasing this
+// value makes it more likely that a scroll wheel input is registered, but less
+// likely to differentiate between different inputs, while increasing it will
+// more cleanly separate each scroll wheel click, but risks dropping some inputs
+#define SCROLL_AXIS_DECAY 1.1f
+
namespace ciface::XInput2
{
// This function will add zero or more KeyboardMouse objects to devices.
@@ -74,6 +81,7 @@ void PopulateDevices(void* const hwnd)
XIDeviceInfo* all_masters;
XIDeviceInfo* current_master;
+ double scroll_increment = 1.0f;
int num_masters;
all_masters = XIQueryDevice(dpy, XIAllMasterDevices, &num_masters);
@@ -81,12 +89,24 @@ void PopulateDevices(void* const hwnd)
for (int i = 0; i < num_masters; i++)
{
current_master = &all_masters[i];
+
if (current_master->use == XIMasterPointer)
{
+ // We need to query the master for the scroll wheel's increment, since the increment used varies
+ // depending on what input driver is being used. For example, xf86-libinput uses 120.0.
+ for (int j = 0; j < current_master->num_classes; j++)
+ {
+ if (current_master->classes[j]->type == XIScrollClass)
+ {
+ XIScrollClassInfo* scroll_event =
+ reinterpret_cast<XIScrollClassInfo*>(current_master->classes[j]);
+ scroll_increment = scroll_event->increment;
+ }
+ }
// Since current_master is a master pointer, its attachment must
// be a master keyboard.
g_controller_interface.AddDevice(std::make_shared<KeyboardMouse>(
- (Window)hwnd, xi_opcode, current_master->deviceid, current_master->attachment));
+ (Window)hwnd, xi_opcode, current_master->deviceid, current_master->attachment, scroll_increment));
}
}
@@ -128,8 +148,8 @@ void KeyboardMouse::SelectEventsForDevice(XIEventMask* mask, int deviceid)
XIFreeDeviceInfo(all_slaves);
}
-KeyboardMouse::KeyboardMouse(Window window, int opcode, int pointer, int keyboard)
- : m_window(window), xi_opcode(opcode), pointer_deviceid(pointer), keyboard_deviceid(keyboard)
+KeyboardMouse::KeyboardMouse(Window window, int opcode, int pointer, int keyboard, double scroll_increment)
+ : m_window(window), xi_opcode(opcode), pointer_deviceid(pointer), keyboard_deviceid(keyboard), scroll_increment(scroll_increment)
{
// The cool thing about each KeyboardMouse object having its own Display
// is that each one gets its own separate copy of the X11 event stream,
@@ -196,13 +216,18 @@ KeyboardMouse::KeyboardMouse(Window window, int opcode, int pointer, int keyboar
AddInput(new Cursor(!!(i & 2), !!(i & 1), (i & 2) ? &m_state.cursor.y : &m_state.cursor.x));
// Mouse Axis, X-/+ and Y-/+
- for (int i = 0; i != 4; ++i)
- AddInput(new Axis(!!(i & 2), !!(i & 1), (i & 2) ? &m_state.axis.y : &m_state.axis.x));
+ for (int i = 0; i != 6; ++i)
+ AddInput(new Axis(i / 2, !!(i & 1),
+ (i & 4) ? &m_state.axis.z :
+ (i & 2) ? &m_state.axis.y :
+ &m_state.axis.x));
// Relative Mouse, X-/+ and Y-/+
for (int i = 0; i != 4; ++i)
- AddInput(new RelativeMouse(!!(i & 2), !!(i & 1),
- (i & 2) ? &m_state.relative_mouse.y : &m_state.relative_mouse.x));
+ AddInput(new RelativeMouse(i / 2, !!(i & 1),
+ (i & 4) ? &m_state.relative_mouse.z :
+ (i & 2) ? &m_state.relative_mouse.y :
+ &m_state.relative_mouse.x));
}
KeyboardMouse::~KeyboardMouse()
@@ -256,7 +281,7 @@ void KeyboardMouse::UpdateInput()
XFlush(m_display);
// for the axis controls
- float delta_x = 0.0f, delta_y = 0.0f;
+ float delta_x = 0.0f, delta_y = 0.0f, delta_z = 0.0f;
double delta_delta;
bool mouse_moved = false;
@@ -312,6 +337,14 @@ void KeyboardMouse::UpdateInput()
if (delta_delta == delta_delta && 1 + delta_delta != delta_delta)
delta_y += delta_delta;
}
+ if (XIMaskIsSet(raw_event->valuators.mask, 3))
+ {
+ // Scroll wheel input gets scaled to be similar to the mouse axes
+ delta_delta = raw_event->raw_values[0] * 8.0 / scroll_increment;
+ // test for inf and nan
+ if (delta_delta == delta_delta && 1 + delta_delta != delta_delta)
+ delta_z += delta_delta;
+ }
break;
case XI_FocusOut:
// Clear keyboard state on FocusOut as we will not be receiving KeyRelease events.
@@ -324,6 +357,7 @@ void KeyboardMouse::UpdateInput()
m_state.relative_mouse.x = delta_x;
m_state.relative_mouse.y = delta_y;
+ m_state.relative_mouse.z = delta_z;
// apply axis smoothing
m_state.axis.x *= MOUSE_AXIS_SMOOTHING;
@@ -332,6 +366,8 @@ void KeyboardMouse::UpdateInput()
m_state.axis.y *= MOUSE_AXIS_SMOOTHING;
m_state.axis.y += delta_y;
m_state.axis.y /= MOUSE_AXIS_SMOOTHING + 1.0f;
+ m_state.axis.z += delta_z;
+ m_state.axis.z /= SCROLL_AXIS_DECAY;
// Get the absolute position of the mouse pointer
const bool should_center_mouse =