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| author | Stenzek <stenzek@gmail.com> | 2016-11-30 22:13:55 +1000 |
|---|---|---|
| committer | Stenzek <stenzek@gmail.com> | 2016-11-30 22:44:52 +1000 |
| commit | 37550501ccaba65fd91f22b24c2f30ac7245c771 (patch) | |
| tree | 4f03e37f22ed0d780b77b5339d978d54e1aa6a82 /Source/Core/InputCommon/ControllerInterface/evdev/evdev.cpp | |
| parent | 3039794ffd855e1d9727a36e34625fd897093a44 (diff) | |
Vulkan: Fix incorrect handling of buffer wrap-around in StreamBuffer
This was happening when a fence wait happened mid-frame. The data written
between the fence being queued and the allocation occuring was incorrectly
assumed to be consumed by the GPU.
Diffstat (limited to 'Source/Core/InputCommon/ControllerInterface/evdev/evdev.cpp')
0 files changed, 0 insertions, 0 deletions
