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authorJordan Woyak <jordan.woyak@gmail.com>2018-11-23 18:01:56 -0600
committerJordan Woyak <jordan.woyak@gmail.com>2019-02-02 19:39:29 -0600
commit4dc0aa6f8e287e7aeebbe8fd878d75e817af2945 (patch)
tree6877a04d6e637171246bbe0103466eeb96ecb4d2 /Source/Core/InputCommon/ControllerInterface/evdev/evdev.cpp
parentec460da36d212b6d61fb9e5886b42130b630dc52 (diff)
WiimoteEmu: Process wiimote read data requests like they are on a real wiimote. It's not a queue. New requests are ignored and input is suppressed while processing a request. This simplifies the save state code greatly.
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