summaryrefslogtreecommitdiff
path: root/Source/Core/InputCommon/ControllerInterface/evdev/evdev.cpp
diff options
context:
space:
mode:
authorPokechu22 <Pokechu022@gmail.com>2019-09-17 13:57:57 -0700
committerPokechu22 <Pokechu022@gmail.com>2020-01-04 11:43:32 -0800
commit6c0399103fc430a663b48211fafdcef1a4f79039 (patch)
treecc9b68e5d067bbaf63a2a4ec2ea43b13d155e934 /Source/Core/InputCommon/ControllerInterface/evdev/evdev.cpp
parent71e8fb278f72443a098bf4bd6d900cefd54e84ec (diff)
Handle partitions in /dev/di, not DVDInterface
Partitions are Wii-exclusive, and don't happen at the DVDInterface level in IOS. This isn't quite the cleanest fix, but it gets rid of the assumption that a partition is open on starting the game at least.
Diffstat (limited to 'Source/Core/InputCommon/ControllerInterface/evdev/evdev.cpp')
0 files changed, 0 insertions, 0 deletions