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authorLéo Lam <leo@innovatetechnologi.es>2016-07-14 10:25:52 +0200
committerLéo Lam <leo@innovatetechnologi.es>2016-07-14 10:50:53 +0200
commit788e19f54d86ba45cdc83d39c0488b17aa1d00dd (patch)
tree38cf7b1db29bbcdb400d717806fb5900ff6bcaed /Source/Core/InputCommon/ControllerInterface/evdev/evdev.cpp
parent89a03174ccfcc0dc80c9f59b84338f508919a555 (diff)
ControllerInterface: Make the ID assigning code common
This makes the device ID assigning code common to all backends, by moving it to AddDevice() instead of copy-pasting or replicating the logic in the backends. Also, to prepare for hotplugging, instead of relying on a name usage count, the new ID assigning system always starts from ID 0 and tries to assign the first ID that is not used.
Diffstat (limited to 'Source/Core/InputCommon/ControllerInterface/evdev/evdev.cpp')
-rw-r--r--Source/Core/InputCommon/ControllerInterface/evdev/evdev.cpp11
1 files changed, 2 insertions, 9 deletions
diff --git a/Source/Core/InputCommon/ControllerInterface/evdev/evdev.cpp b/Source/Core/InputCommon/ControllerInterface/evdev/evdev.cpp
index 49827369f6..16d0d108b2 100644
--- a/Source/Core/InputCommon/ControllerInterface/evdev/evdev.cpp
+++ b/Source/Core/InputCommon/ControllerInterface/evdev/evdev.cpp
@@ -36,12 +36,6 @@ static std::string GetName(const std::string& devnode)
void Init()
{
- // this is used to number the joysticks
- // multiple joysticks with the same name shall get unique ids starting at 0
- std::map<std::string, int> name_counts;
-
- int num_controllers = 0;
-
// We use Udev to find any devices. In the future this will allow for hotplugging.
// But for now it is essentially iterating over /dev/input/event0 to event31. However if the
// naming scheme is ever updated in the future, this *should* be forwards compatable.
@@ -70,12 +64,11 @@ void Init()
// Unfortunately udev gives us no way to filter out the non event device interfaces.
// So we open it and see if it works with evdev ioctls or not.
std::string name = GetName(devnode);
- auto input = std::make_shared<evdevDevice>(devnode, name_counts[name]++);
+ auto input = std::make_shared<evdevDevice>(devnode);
if (input->IsInteresting())
{
g_controller_interface.AddDevice(std::move(input));
- num_controllers++;
}
}
udev_device_unref(dev);
@@ -84,7 +77,7 @@ void Init()
udev_unref(udev);
}
-evdevDevice::evdevDevice(const std::string& devnode, int id) : m_devfile(devnode), m_id(id)
+evdevDevice::evdevDevice(const std::string& devnode) : m_devfile(devnode)
{
// The device file will be read on one of the main threads, so we open in non-blocking mode.
m_fd = open(devnode.c_str(), O_RDWR | O_NONBLOCK);