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| author | Lioncash <mathew1800@gmail.com> | 2019-12-03 04:17:23 -0500 |
|---|---|---|
| committer | Lioncash <mathew1800@gmail.com> | 2019-12-03 04:49:48 -0500 |
| commit | 8af6bfb8b09f70552f2775db4a029a94968c6db4 (patch) | |
| tree | 1df51fdf78220c80f93752cd3dc961227663a3fc /Source/Core/InputCommon/ControllerInterface/evdev/evdev.cpp | |
| parent | 15fc71cfcf5f94221443aaff99ae559fa3cb4633 (diff) | |
VideoCommon/ShaderGenCommon: Add function for writing fmt-based strings
Begins the conversion of the shader generators over to using fmt
formatting specifiers.
This also has a benefit over the older StringFromFormat-based API in
that all formatted data is appended to the existing buffer rather than
creating a completely separate string and then appending it to the
internal string buffer.
Diffstat (limited to 'Source/Core/InputCommon/ControllerInterface/evdev/evdev.cpp')
0 files changed, 0 insertions, 0 deletions
