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authorRyan Houdek <Sonicadvance1@gmail.com>2015-08-07 22:11:38 -0500
committerRyan Houdek <Sonicadvance1@gmail.com>2015-08-12 13:57:09 -0500
commitbb39ba1f3a76136a850da505f1b411e6c142bc0b (patch)
tree281ed9c33ff282dbc1150625912ecde99f58bdef /Source/Core/InputCommon/ControllerInterface/evdev/evdev.cpp
parentd5c99a5b48a6cce702a1aa1e2b105ffe558d9ac9 (diff)
[AArch64] Banish slowmem operations to farcode.
This improves performance pretty much across the board for games. The increase in performance is mainly from removing some code from the main JIT blocks of code (pushing and popping millions of registers) and throwing them in farcode where it doesn't pollute the icache.
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