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| author | Pierre Bourdon <delroth@gmail.com> | 2015-08-09 01:27:20 +0200 |
|---|---|---|
| committer | Pierre Bourdon <delroth@gmail.com> | 2015-08-14 16:01:35 +0200 |
| commit | c6c0f69c6b43d7956640289c19833a15b057333e (patch) | |
| tree | 5ea6c81772beb7636480ca75ad8901540cd0887c /Source/Core/InputCommon/ControllerInterface/evdev/evdev.cpp | |
| parent | fddb3f0d3c6a668a527f799b3d2f0a30cd2b621b (diff) | |
ZeldaHLE: really fix the constant pattern variable step computation.
This time tested by comparing pattern indexes across LLE and HLE with the same
inputs. Matches on the 3-4 test cases I made.
Diffstat (limited to 'Source/Core/InputCommon/ControllerInterface/evdev/evdev.cpp')
0 files changed, 0 insertions, 0 deletions
