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| author | Stenzek <stenzek@gmail.com> | 2016-11-13 15:38:32 +1000 |
|---|---|---|
| committer | Stenzek <stenzek@gmail.com> | 2016-12-04 20:10:13 +1000 |
| commit | cd3481fbc7c82e8a1a44bff7239928a8faabbb42 (patch) | |
| tree | d380e1055ed4b66dc4b0ba6c1fac47006e09e5c2 /Source/Core/InputCommon/ControllerInterface/evdev/evdev.cpp | |
| parent | d1c89db8c809a89d5576dc9ea524629cfc4d29a6 (diff) | |
Vulkan: Differentiate between descriptor set layouts and bind points
This also moves the pipeline and descriptor set layouts used for texture
conversion (texel buffers) to ObjectCache, and shares a binding location
with the SSBO set.
Diffstat (limited to 'Source/Core/InputCommon/ControllerInterface/evdev/evdev.cpp')
0 files changed, 0 insertions, 0 deletions
