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| author | Jonathan Hamilton <jtrhamilton@gmail.com> | 2017-12-10 12:07:42 -0800 |
|---|---|---|
| committer | Jonathan Hamilton <jtrhamilton@gmail.com> | 2017-12-12 22:01:10 +0000 |
| commit | a38103afbf78bf30be3dd9ecf15637aefb8695a9 (patch) | |
| tree | b70e3d73e6305ad0312ebff1bcb165f6d71c6813 /Source/Core/InputCommon/ControllerInterface/evdev/evdev.h | |
| parent | a70c03a1c0a6fce6724a323db3bdc41d8b905090 (diff) | |
Fix GLES GPU texture conversion shader
GLES doesn't support C-style array initialisers, so stuff like:
Type var[2] = {
VALUE_A,
VALUE_B
};
isn't supported in GLES (it was added in
GL_ARB_shading_language_420pack).
The texture conversion shader used this, so would fail to compile on
GLES.
Diffstat (limited to 'Source/Core/InputCommon/ControllerInterface/evdev/evdev.h')
0 files changed, 0 insertions, 0 deletions
