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authorYuriy O'Donnell <yuriyo@gmail.com>2014-10-25 02:59:02 +0200
committerYuriy O'Donnell <yuriyo@gmail.com>2014-11-29 11:42:52 +0100
commita886d8a8ee97ced9b8d4868d604d08b54886b06a (patch)
tree6524f979ade565ec413bb4304297a315df86874c /Source/Core/InputCommon/ControllerInterface/evdev/evdev.h
parent1fe3d07cbdeda459527199bb9837f5f6ce9a2f5b (diff)
Renamed DEPTHPARAMS to PIXELCENTERCORRECTION
This shader constant was previously used for depth remapping in D3D and for pixel center correction. Now it only serves one purpose and the new name makes it clear.
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