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authorJMC47 <JMC4789@gmail.com>2022-10-02 18:00:10 -0400
committerGitHub <noreply@github.com>2022-10-02 18:00:10 -0400
commit23806f8d60f43137b9e11eeb02f753fb0298953e (patch)
tree67e0f8675e536ad8de316a8b92cb8932095b1767 /Source/Core/InputCommon/ControllerInterface
parent15393f03447563d2cb890664478b2fd9998ecf90 (diff)
parente137f7f878cb62df4f1a74650b1cded9d9340cad (diff)
Merge pull request #11070 from AdmiralCurtiss/netplay-wiimotes
Netplay: Redesign Wiimote data exchange.
Diffstat (limited to 'Source/Core/InputCommon/ControllerInterface')
-rw-r--r--Source/Core/InputCommon/ControllerInterface/Wiimote/WiimoteController.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/Source/Core/InputCommon/ControllerInterface/Wiimote/WiimoteController.cpp b/Source/Core/InputCommon/ControllerInterface/Wiimote/WiimoteController.cpp
index 6ab4e599cb..6b92bb9b16 100644
--- a/Source/Core/InputCommon/ControllerInterface/Wiimote/WiimoteController.cpp
+++ b/Source/Core/InputCommon/ControllerInterface/Wiimote/WiimoteController.cpp
@@ -1256,7 +1256,7 @@ void Device::IRState::ProcessData(const std::array<WiimoteEmu::IRBasic, 2>& data
// A better implementation might extrapolate points when they fall out of camera view.
// But just averaging visible points actually seems to work very well.
- using IRObject = WiimoteEmu::IRBasic::IRObject;
+ using IRObject = WiimoteEmu::IRObject;
MathUtil::RunningVariance<Common::Vec2> points;