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authorAdmiral H. Curtiss <pikachu025@gmail.com>2023-06-06 18:14:51 +0200
committerGitHub <noreply@github.com>2023-06-06 18:14:51 +0200
commit38b033a476d6121c2beb46ba16d80c7a7849342c (patch)
tree7d731f0859c09a5efda992c18ce15453259147cb /Source/Core/InputCommon/ControllerInterface
parent2d56daf1bb62dfdf3db98e541071b17065b3c849 (diff)
parent620955d397d4c40aca06a0811294ccb90a6434f0 (diff)
Merge pull request #11762 from jbosboom/xinput2-raw-event-query
Xinput2: use raw events and queries
Diffstat (limited to 'Source/Core/InputCommon/ControllerInterface')
-rw-r--r--Source/Core/InputCommon/ControllerInterface/Xlib/XInput2.cpp157
-rw-r--r--Source/Core/InputCommon/ControllerInterface/Xlib/XInput2.h8
2 files changed, 67 insertions, 98 deletions
diff --git a/Source/Core/InputCommon/ControllerInterface/Xlib/XInput2.cpp b/Source/Core/InputCommon/ControllerInterface/Xlib/XInput2.cpp
index 07d8e4bfa5..d90139fe03 100644
--- a/Source/Core/InputCommon/ControllerInterface/Xlib/XInput2.cpp
+++ b/Source/Core/InputCommon/ControllerInterface/Xlib/XInput2.cpp
@@ -5,12 +5,14 @@
#include <X11/XKBlib.h>
+#include <X11/extensions/XInput2.h>
#include <cmath>
#include <cstdlib>
#include <cstring>
#include <fmt/format.h>
+#include "Common/Logging/Log.h"
#include "Common/StringUtil.h"
#include "Core/Host.h"
@@ -54,6 +56,14 @@
// more cleanly separate each scroll wheel click, but risks dropping some inputs
#define SCROLL_AXIS_DECAY 1.1f
+namespace
+{
+// We need XInput 2.1 to get raw events on the root window even while another
+// client has a grab. If we request 2.2 or later, the server will not generate
+// emulated button presses from touch events, so we want exactly 2.1.
+constexpr int XINPUT_MAJOR = 2, XINPUT_MINOR = 1;
+} // namespace
+
namespace ciface::XInput2
{
// This function will add zero or more KeyboardMouse objects to devices.
@@ -67,13 +77,18 @@ void PopulateDevices(void* const hwnd)
// verify that the XInput extension is available
if (!XQueryExtension(dpy, "XInputExtension", &xi_opcode, &event, &error))
+ {
+ WARN_LOG_FMT(CONTROLLERINTERFACE, "XInput extension not available (XQueryExtension)");
return;
+ }
- // verify that the XInput extension is at at least version 2.0
- int major = 2, minor = 0;
-
- if (XIQueryVersion(dpy, &major, &minor) != Success)
+ int major = XINPUT_MAJOR, minor = XINPUT_MINOR;
+ if (XIQueryVersion(dpy, &major, &minor) != Success || major < XINPUT_MAJOR ||
+ (major == XINPUT_MAJOR && minor < XINPUT_MINOR))
+ {
+ WARN_LOG_FMT(CONTROLLERINTERFACE, "XInput extension not available (XIQueryVersion)");
return;
+ }
// register all master devices with Dolphin
@@ -115,39 +130,6 @@ void PopulateDevices(void* const hwnd)
XIFreeDeviceInfo(all_masters);
}
-// Apply the event mask to the device and all its slaves. Only used in the
-// constructor. Remember, each KeyboardMouse has its own copy of the event
-// stream, which is how multiple event masks can "coexist."
-void KeyboardMouse::SelectEventsForDevice(XIEventMask* mask, int deviceid)
-{
- // Set the event mask for the master device.
- mask->deviceid = deviceid;
- XISelectEvents(m_display, DefaultRootWindow(m_display), mask, 1);
-
- // Query all the master device's slaves and set the same event mask for
- // those too. There are two reasons we want to do this. For mouse devices,
- // we want the raw motion events, and only slaves (i.e. physical hardware
- // devices) emit those. For keyboard devices, selecting slaves avoids
- // dealing with key focus.
-
- int num_slaves;
- XIDeviceInfo* const all_slaves = XIQueryDevice(m_display, XIAllDevices, &num_slaves);
-
- for (int i = 0; i < num_slaves; i++)
- {
- XIDeviceInfo* const slave = &all_slaves[i];
- if ((slave->use != XISlavePointer && slave->use != XISlaveKeyboard) ||
- slave->attachment != deviceid)
- {
- continue;
- }
- mask->deviceid = slave->deviceid;
- XISelectEvents(m_display, DefaultRootWindow(m_display), mask, 1);
- }
-
- XIFreeDeviceInfo(all_slaves);
-}
-
KeyboardMouse::KeyboardMouse(Window window, int opcode, int pointer, int keyboard,
double scroll_increment_)
: m_window(window), xi_opcode(opcode), pointer_deviceid(pointer), keyboard_deviceid(keyboard),
@@ -160,6 +142,9 @@ KeyboardMouse::KeyboardMouse(Window window, int opcode, int pointer, int keyboar
// "context."
m_display = XOpenDisplay(nullptr);
+ int major = XINPUT_MAJOR, minor = XINPUT_MINOR;
+ XIQueryVersion(m_display, &major, &minor);
+
// should always be 1
int unused;
XIDeviceInfo* const pointer_device = XIQueryDevice(m_display, pointer_deviceid, &unused);
@@ -172,28 +157,28 @@ KeyboardMouse::KeyboardMouse(Window window, int opcode, int pointer, int keyboar
{
unsigned char mask_buf[(XI_LASTEVENT + 7) / 8] = {};
- XISetMask(mask_buf, XI_ButtonPress);
- XISetMask(mask_buf, XI_ButtonRelease);
+ XISetMask(mask_buf, XI_RawButtonPress);
+ XISetMask(mask_buf, XI_RawButtonRelease);
XISetMask(mask_buf, XI_RawMotion);
XIEventMask mask;
mask.mask = mask_buf;
mask.mask_len = sizeof(mask_buf);
- SelectEventsForDevice(&mask, pointer_deviceid);
+ mask.deviceid = pointer_deviceid;
+ XISelectEvents(m_display, DefaultRootWindow(m_display), &mask, 1);
}
{
unsigned char mask_buf[(XI_LASTEVENT + 7) / 8] = {};
- XISetMask(mask_buf, XI_KeyPress);
- XISetMask(mask_buf, XI_KeyRelease);
- XISetMask(mask_buf, XI_FocusOut);
+ XISetMask(mask_buf, XI_RawKeyPress);
+ XISetMask(mask_buf, XI_RawKeyRelease);
XIEventMask mask;
mask.mask = mask_buf;
mask.mask_len = sizeof(mask_buf);
-
- SelectEventsForDevice(&mask, keyboard_deviceid);
+ mask.deviceid = keyboard_deviceid;
+ XISelectEvents(m_display, DefaultRootWindow(m_display), &mask, 1);
}
// Keyboard Keys
@@ -254,29 +239,35 @@ void KeyboardMouse::UpdateCursor(bool should_center_mouse)
const auto win_width = std::max(win_attribs.width, 1);
const auto win_height = std::max(win_attribs.height, 1);
- if (should_center_mouse)
- {
- win_x = win_width / 2;
- win_y = win_height / 2;
-
- XIWarpPointer(m_display, pointer_deviceid, None, m_window, 0.0, 0.0, 0, 0, win_x, win_y);
-
- g_controller_interface.SetMouseCenteringRequested(false);
- }
- else
{
- // unused-- we're not interested in button presses here, as those are
- // updated using events
XIButtonState button_state;
XIModifierState mods;
XIGroupState group;
+ // Get the absolute position of the mouse pointer and the button state.
XIQueryPointer(m_display, pointer_deviceid, m_window, &root, &child, &root_x, &root_y, &win_x,
&win_y, &button_state, &mods, &group);
+ // X buttons are 1-indexed, so to get 32 button bits we need a larger type
+ // for the shift.
+ u64 buttons_zero_indexed = 0;
+ std::memcpy(&buttons_zero_indexed, button_state.mask,
+ std::min<size_t>(button_state.mask_len, sizeof(m_state.buttons)));
+ m_state.buttons = buttons_zero_indexed >> 1;
+
free(button_state.mask);
}
+ if (should_center_mouse)
+ {
+ win_x = win_width / 2;
+ win_y = win_height / 2;
+
+ XIWarpPointer(m_display, pointer_deviceid, None, m_window, 0.0, 0.0, 0, 0, win_x, win_y);
+
+ g_controller_interface.SetMouseCenteringRequested(false);
+ }
+
const auto window_scale = g_controller_interface.GetWindowInputScale();
// the mouse position as a range from -1 to 1
@@ -291,10 +282,10 @@ void KeyboardMouse::UpdateInput()
// for the axis controls
float delta_x = 0.0f, delta_y = 0.0f, delta_z = 0.0f;
double delta_delta;
- bool mouse_moved = false;
+ bool update_mouse = false, update_keyboard = false;
- // Iterate through the event queue - update the axis controls, mouse
- // button controls, and keyboard controls.
+ // Iterate through the event queue, processing raw pointer motion events and
+ // noting whether the button or key state has changed.
XEvent event;
while (XPending(m_display))
{
@@ -307,28 +298,21 @@ void KeyboardMouse::UpdateInput()
if (!XGetEventData(m_display, &event.xcookie))
continue;
- // only one of these will get used
- XIDeviceEvent* dev_event = (XIDeviceEvent*)event.xcookie.data;
- XIRawEvent* raw_event = (XIRawEvent*)event.xcookie.data;
-
switch (event.xcookie.evtype)
{
- case XI_ButtonPress:
- m_state.buttons |= 1 << (dev_event->detail - 1);
- break;
- case XI_ButtonRelease:
- m_state.buttons &= ~(1 << (dev_event->detail - 1));
+ case XI_RawButtonPress:
+ case XI_RawButtonRelease:
+ update_mouse = true;
break;
- case XI_KeyPress:
- m_state.keyboard[dev_event->detail / 8] |= 1 << (dev_event->detail % 8);
- break;
- case XI_KeyRelease:
- m_state.keyboard[dev_event->detail / 8] &= ~(1 << (dev_event->detail % 8));
+ case XI_RawKeyPress:
+ case XI_RawKeyRelease:
+ update_keyboard = true;
break;
case XI_RawMotion:
{
- mouse_moved = true;
+ update_mouse = true;
+ XIRawEvent* raw_event = (XIRawEvent*)event.xcookie.data;
float values[4] = {};
size_t value_idx = 0;
@@ -359,10 +343,6 @@ void KeyboardMouse::UpdateInput()
break;
}
- case XI_FocusOut:
- // Clear keyboard state on FocusOut as we will not be receiving KeyRelease events.
- m_state.keyboard.fill(0);
- break;
}
XFreeEventData(m_display, &event.xcookie);
@@ -382,23 +362,13 @@ void KeyboardMouse::UpdateInput()
m_state.axis.z += delta_z;
m_state.axis.z /= SCROLL_AXIS_DECAY;
- // Get the absolute position of the mouse pointer
const bool should_center_mouse =
g_controller_interface.IsMouseCenteringRequested() && Host_RendererHasFocus();
- if (mouse_moved || should_center_mouse)
+ if (update_mouse || should_center_mouse)
UpdateCursor(should_center_mouse);
- // KeyRelease and FocusOut events are sometimes not received.
- // Cycling Alt-Tab and landing on the same window results in a stuck "Alt" key.
- // Unpressed keys are released here.
- // Because we called XISetClientPointer in the constructor, XQueryKeymap
- // will return the state of the associated keyboard, even if it isn't the
- // first master keyboard. (XInput2 doesn't provide a function to query
- // keyboard state.)
- std::array<char, 32> keyboard;
- XQueryKeymap(m_display, keyboard.data());
- for (size_t i = 0; i != keyboard.size(); ++i)
- m_state.keyboard[i] &= keyboard[i];
+ if (update_keyboard)
+ XQueryKeymap(m_display, m_state.keyboard.data());
}
std::string KeyboardMouse::GetName() const
@@ -441,8 +411,7 @@ ControlState KeyboardMouse::Key::GetState() const
return (m_keyboard[m_keycode / 8] & (1 << (m_keycode % 8))) != 0;
}
-KeyboardMouse::Button::Button(unsigned int index, unsigned int* buttons)
- : m_buttons(buttons), m_index(index)
+KeyboardMouse::Button::Button(unsigned int index, u32* buttons) : m_buttons(buttons), m_index(index)
{
name = fmt::format("Click {}", m_index + 1);
}
diff --git a/Source/Core/InputCommon/ControllerInterface/Xlib/XInput2.h b/Source/Core/InputCommon/ControllerInterface/Xlib/XInput2.h
index ff2c787b1d..6a4f8436f1 100644
--- a/Source/Core/InputCommon/ControllerInterface/Xlib/XInput2.h
+++ b/Source/Core/InputCommon/ControllerInterface/Xlib/XInput2.h
@@ -13,6 +13,7 @@ extern "C" {
#include <X11/keysym.h>
}
+#include "Common/CommonTypes.h"
#include "Common/Matrix.h"
#include "InputCommon/ControllerInterface/ControllerInterface.h"
@@ -26,7 +27,7 @@ private:
struct State
{
std::array<char, 32> keyboard;
- unsigned int buttons;
+ u32 buttons;
Common::Vec2 cursor;
Common::Vec3 axis;
Common::Vec3 relative_mouse;
@@ -52,11 +53,11 @@ private:
{
public:
std::string GetName() const override { return name; }
- Button(unsigned int index, unsigned int* buttons);
+ Button(unsigned int index, u32* buttons);
ControlState GetState() const override;
private:
- const unsigned int* m_buttons;
+ const u32* m_buttons;
const unsigned int m_index;
std::string name;
};
@@ -107,7 +108,6 @@ private:
};
private:
- void SelectEventsForDevice(XIEventMask* mask, int deviceid);
void UpdateCursor(bool should_center_mouse);
public: