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authorRyan Houdek <Sonicadvance1@Gmail.com>2013-11-24 07:45:42 +0000
committerRyan Houdek <Sonicadvance1@Gmail.com>2013-11-24 07:45:42 +0000
commit531f840720b90ecb22e813d4aa46a593c2669488 (patch)
tree9edaa45d99fd7fee668ab94f27b02f1cf691c71b /Source/Core/InputCommon/ControllerInterface
parent994426b3dc0e98c0bfdec727bcb3acbef90c95ef (diff)
Fix OpenGL ES 3 in the recent changes. texelFetch doesn't require the lod argument in desktop GLSL versions, but in GLSL ES 3 it is a required argument.
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