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authorJordan Woyak <jordan.woyak@gmail.com>2020-02-23 09:35:39 -0600
committerJordan Woyak <jordan.woyak@gmail.com>2020-02-24 16:25:06 -0600
commit7accd9825f50527a4fdf369df46349f341c2fc95 (patch)
tree1f5490846856d1e98f602905c792729838da493b /Source/Core/InputCommon/ControllerInterface
parent1a3b4d91bf8446909822e1527cb2aaa6c60cb1b8 (diff)
InputCommon: Remove racy UpdateInput call in DetectInput.
Diffstat (limited to 'Source/Core/InputCommon/ControllerInterface')
-rw-r--r--Source/Core/InputCommon/ControllerInterface/Device.cpp1
1 files changed, 0 insertions, 1 deletions
diff --git a/Source/Core/InputCommon/ControllerInterface/Device.cpp b/Source/Core/InputCommon/ControllerInterface/Device.cpp
index 15c403ca24..ebed1ad421 100644
--- a/Source/Core/InputCommon/ControllerInterface/Device.cpp
+++ b/Source/Core/InputCommon/ControllerInterface/Device.cpp
@@ -309,7 +309,6 @@ DeviceContainer::DetectInput(u32 wait_ms, const std::vector<std::string>& device
for (auto& device_state : device_states)
{
- device_state.device->UpdateInput();
for (auto& input_state : device_state.input_states)
{
// We want an input that was initially 0.0 and currently 1.0.