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| author | Scott Mansell <phiren@gmail.com> | 2013-11-23 18:38:15 +1300 |
|---|---|---|
| committer | Scott Mansell <phiren@gmail.com> | 2013-11-23 18:38:15 +1300 |
| commit | a94940edd365ac4ec9334c8e696bc5466fe02cb1 (patch) | |
| tree | 48db70d070ea99fb98fa8f2b62ecfd8ab74b34ae /Source/Core/InputCommon/ControllerInterface | |
| parent | 2abcc32bbd0ba350ea552925b04b0522d78e56fe (diff) | |
Videosoftware realxfb: Fixed a few bugs while testing Zelda: Collectors Edition
* Don't force a frame to be progressive if it's already progressive.
* Don't assume the framebuffer will be 640 pixels wide
* Remember to offset the Luma channel by 16.
Diffstat (limited to 'Source/Core/InputCommon/ControllerInterface')
0 files changed, 0 insertions, 0 deletions
