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| author | Ryan Houdek <Sonicadvance1@gmail.com> | 2013-12-30 15:33:53 -0600 |
|---|---|---|
| committer | degasus <wickmarkus@web.de> | 2014-01-17 15:56:28 +0100 |
| commit | d5a7ea204128fd97c22c8f618af480bb68a29e86 (patch) | |
| tree | ac3850c114956bd954710d80b5c050ed7370d853 /Source/Core/InputCommon/ControllerInterface | |
| parent | d093276e93f733206c6eefaad872ed7099972bc7 (diff) | |
[GLExtensions] KHR_debug on OpenGL ES 3 has a KHR suffix on their function pointers. In Desktop OpenGL there is no suffix. So handle this correctly. Make the GrabFunction macro slightly less evil, so update the init_* to reflect it. Thanks Bh44L for the suggestion.
Diffstat (limited to 'Source/Core/InputCommon/ControllerInterface')
0 files changed, 0 insertions, 0 deletions
