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authorLioncash <mathew1800@gmail.com>2019-12-05 00:17:57 -0500
committerLioncash <mathew1800@gmail.com>2019-12-05 00:18:00 -0500
commitf29730944fbcda8207504b8ee8a22907e754b5ef (patch)
tree21dba350969887443bee409d6daf4a9f4f375116 /Source/Core/InputCommon/ControllerInterface
parentfff445cc104757b0c75daa8bbeff685c85d88e70 (diff)
VideoCommon/FramebufferShaderGen: Make use of std::ostringstream internally
We only use these string streams to output into a final std::string instance, we don't read into types with them. Because of this, we can just make use of std::ostringstream, rather than the fully-fledged std::stringstream.
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