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| author | JMC47 <JMC4789@gmail.com> | 2025-09-26 16:13:49 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2025-09-26 16:13:49 -0400 |
| commit | fa74c40e78071ede256db083f4cc6a6bf8c388a3 (patch) | |
| tree | 0e984a199167dc98cba331a98d7c2a91e0644ac0 /Source/Core/InputCommon/ControllerInterface | |
| parent | a8fe5c030319747e7d7ff05e8aab6839bad561a3 (diff) | |
| parent | cee9360e4b5d6e31407c3cfe30438b1f8b6e7a10 (diff) | |
Merge pull request #13882 from jordan-woyak/sdl-win32-msg
SDL: Remove old Windows joystick bug workarounds.
Diffstat (limited to 'Source/Core/InputCommon/ControllerInterface')
| -rw-r--r-- | Source/Core/InputCommon/ControllerInterface/SDL/SDL.cpp | 26 |
1 files changed, 0 insertions, 26 deletions
diff --git a/Source/Core/InputCommon/ControllerInterface/SDL/SDL.cpp b/Source/Core/InputCommon/ControllerInterface/SDL/SDL.cpp index 8e4043f4a9..da6e829bd1 100644 --- a/Source/Core/InputCommon/ControllerInterface/SDL/SDL.cpp +++ b/Source/Core/InputCommon/ControllerInterface/SDL/SDL.cpp @@ -130,9 +130,6 @@ InputBackend::InputBackend(ControllerInterface* controller_interface) { EnableSDLLogging(); - // This is required on windows so that SDL's joystick code properly pumps window messages - SDL_SetHint(SDL_HINT_JOYSTICK_THREAD, "1"); - SDL_SetHint(SDL_HINT_JOYSTICK_ENHANCED_REPORTS, "1"); // We have our own WGI backend. Enabling SDL's WGI handling creates even more redundant devices. @@ -177,34 +174,11 @@ InputBackend::InputBackend(ControllerInterface* controller_interface) } } -#ifdef _WIN32 - // This is a hack to workaround SDL_hidapi using window messages to detect device - // removal/arrival, yet no part of SDL pumps messages for it. It can hopefully be removed in the - // future when SDL fixes the issue. Note this is a separate issue from SDL_HINT_JOYSTICK_THREAD. - // Also note that SDL_WaitEvent may block while device detection window messages get queued up, - // causing some noticible stutter. This is just another reason it should be fixed properly by - // SDL... - const auto window_handle = - FindWindowEx(HWND_MESSAGE, nullptr, TEXT("SDL_HIDAPI_DEVICE_DETECTION"), nullptr); -#endif - SDL_Event e; while (SDL_WaitEvent(&e)) { if (!HandleEventAndContinue(e)) return; - -#ifdef _WIN32 - MSG msg; - while (window_handle && PeekMessage(&msg, window_handle, 0, 0, PM_NOREMOVE)) - { - if (GetMessageA(&msg, window_handle, 0, 0) != 0) - { - TranslateMessage(&msg); - DispatchMessage(&msg); - } - } -#endif } }); |
