diff options
| author | iwubcode <iwubcode@users.noreply.github.com> | 2021-02-02 23:04:33 -0600 |
|---|---|---|
| committer | iwubcode <iwubcode@users.noreply.github.com> | 2021-02-11 19:18:38 -0600 |
| commit | ce7db2e32bb60d4ef5f107dc913ff19f9ad39057 (patch) | |
| tree | f7b1050e259f2a4a6f6d07b0a1986a3ea439aa54 /Source/Core/InputCommon/DynamicInputTextureConfiguration.h | |
| parent | 0a9c764dc4973cf17e982ee142b9929690b1aa73 (diff) | |
InputCommon: When using dynamic input textures, only call force reload textures once for packs that have multiple configurations
Diffstat (limited to 'Source/Core/InputCommon/DynamicInputTextureConfiguration.h')
| -rw-r--r-- | Source/Core/InputCommon/DynamicInputTextureConfiguration.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Source/Core/InputCommon/DynamicInputTextureConfiguration.h b/Source/Core/InputCommon/DynamicInputTextureConfiguration.h index 15e4d37129..e5a4e722bf 100644 --- a/Source/Core/InputCommon/DynamicInputTextureConfiguration.h +++ b/Source/Core/InputCommon/DynamicInputTextureConfiguration.h @@ -19,7 +19,7 @@ class DynamicInputTextureConfiguration public: explicit DynamicInputTextureConfiguration(const std::string& json_file); ~DynamicInputTextureConfiguration(); - void GenerateTextures(const IniFile::Section* sec, const std::string& controller_name) const; + bool GenerateTextures(const IniFile::Section* sec, const std::string& controller_name) const; private: struct DynamicInputTextureData |
