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authortommywaaf <tommywaaf@users.noreply.github.com>2026-06-05 12:37:30 -0400
committertommywaaf <tommywaaf@users.noreply.github.com>2026-07-06 19:58:42 -0400
commit342115806beb93a1f14dd9e40b6839148d70b986 (patch)
treed73a117c51863a6679ff61978f880d13f3bea334 /Source/Core/InputCommon/DynamicInputTextureManager.cpp
parentaabea5b1e3f13177aa302f99b435a70ad6a9b0b1 (diff)
Android: Route DolphinBar Balance Board to the Balance Board slot
WiimoteScannerAndroid::FindAttachedWiimotes() added every device connected through the DolphinBar to the Wii Remote results, with a TODO noting that balance boards were not differentiated. As a result, a Wii Balance Board connected through the DolphinBar was always assigned to a Wii Remote slot (Player 1), and games that request a Balance Board never detected it. Use Wiimote::IsBalanceBoard() to route balance boards into the balance_boards results, matching the Linux and Windows scanner backends. Tested on an AYN Thor (Android 13) with a Mayflash DolphinBar in Mode 4 running Wii Fit Plus: the board is now detected in the Balance Board slot.
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