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authoriwubcode <iwubcode@users.noreply.github.com>2020-06-17 15:06:40 -0500
committeriwubcode <iwubcode@users.noreply.github.com>2020-07-02 12:55:08 -0500
commit0441d6aa5eb2d1ac45f1f1973fa5ad3adaf71f08 (patch)
treec7b5eb557c30e8f809485070d501a66d4f5d3007 /Source/Core/InputCommon/GCAdapter.cpp
parentd6341c4117d59565b3bc42264d6fa5ba7e796526 (diff)
VertexShaderManager: Avoid accessing freelook control type configuration each call which caused a performance hit, move check to RenderBase where it is checked when config changes
Diffstat (limited to 'Source/Core/InputCommon/GCAdapter.cpp')
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