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| author | Link Mauve <linkmauve@linkmauve.fr> | 2026-04-20 16:06:14 +0200 |
|---|---|---|
| committer | Link Mauve <linkmauve@linkmauve.fr> | 2026-04-20 16:19:45 +0200 |
| commit | fc47091592bba840e9a97b2e5717d922992d21e3 (patch) | |
| tree | 58448c6064d071cc887a86338df2b7ed49a13209 /Source/Core/InputCommon/GCAdapter.cpp | |
| parent | 914f5c56217a8a8bb5f28cf3bfa16346a91fa037 (diff) | |
Remove GLX support
EGL is the de-facto GL context initialization API, including on X11
where it provides many additional features over GLX.
I’m planning on adding support for selecting the GPU (adapter in
Dolphin-speak) also to OpenGL, similarly to the Vulkan backend, and that
will require EGL, so let’s remove the legacy API first.
Diffstat (limited to 'Source/Core/InputCommon/GCAdapter.cpp')
0 files changed, 0 insertions, 0 deletions
