diff options
| author | JosJuice <josjuice@gmail.com> | 2016-10-29 14:42:43 +0200 |
|---|---|---|
| committer | JosJuice <josjuice@gmail.com> | 2016-10-29 15:24:02 +0200 |
| commit | 1081497cad9c70c5b66552e20bbc00657a05f0e5 (patch) | |
| tree | 09a38f3f89bf28b082f58243a1f6ee8a4e1f111d /Source/Core/InputCommon/InputConfig.cpp | |
| parent | b0e2642883794e53364873eca3f54347fd6fb2b6 (diff) | |
DiscIO/SConfig: Rename GetUniqueID to GetGameID
We call this "game ID" everywhere else, and it's not
actually completely unique.
Diffstat (limited to 'Source/Core/InputCommon/InputConfig.cpp')
| -rw-r--r-- | Source/Core/InputCommon/InputConfig.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Source/Core/InputCommon/InputConfig.cpp b/Source/Core/InputCommon/InputConfig.cpp index 019ddeb414..cb4ea376bd 100644 --- a/Source/Core/InputCommon/InputConfig.cpp +++ b/Source/Core/InputCommon/InputConfig.cpp @@ -21,7 +21,7 @@ bool InputConfig::LoadConfig(bool isGC) std::string profile[MAX_BBMOTES]; std::string path; - if (SConfig::GetInstance().GetUniqueID() != "00000000") + if (SConfig::GetInstance().GetGameID() != "00000000") { std::string type; if (isGC) |
