diff options
| author | degasus <wickmarkus@web.de> | 2015-02-11 20:54:15 +0100 |
|---|---|---|
| committer | degasus <wickmarkus@web.de> | 2015-02-11 20:54:15 +0100 |
| commit | c404e87226e3b60df26c82738384459abfc649c1 (patch) | |
| tree | bae65231346469310c5a2de8124782ca90441047 /Source/Core/InputCommon/InputConfig.cpp | |
| parent | d9988ee9b5d89b4ac5905dfffabb8ccae2d78a76 (diff) | |
ShaderGen: Fix pixel offset correction
We want to move the vertex by 1/12 pixel, but the old code
did miss the perspective division. So by multiplying with pos.w,
the position is moved correctly after the perspective division.
Diffstat (limited to 'Source/Core/InputCommon/InputConfig.cpp')
0 files changed, 0 insertions, 0 deletions
