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| author | Léo Lam <leo@innovatetechnologi.es> | 2017-01-28 22:57:43 +0100 |
|---|---|---|
| committer | Léo Lam <leo@innovatetechnologi.es> | 2017-02-08 15:07:33 +0100 |
| commit | fd49a1b2d5902e01176cf9066fe810ce62a750e3 (patch) | |
| tree | f05069fdbdd81da5334ff98b47bec40dd913614b /Source/Core/InputCommon/InputConfig.cpp | |
| parent | 5fd5eeb82a478883e007518ce6ae0bcd5816626b (diff) | |
Get rid of GetUsbPointer for emulated Bluetooth
It held a raw pointer to a IOS::HLE::Device::BluetoothEmu that is not
guaranteed to exist (and of course, nothing checked that it wasn't
nullptr), but what is more, it's totally unnecessary because we have
IOS::HLE::GetDeviceByName().
Since we cannot always inform the host that Wii remotes are
disconnected from ES, that is now done in BluetoothEmu's destructor.
Diffstat (limited to 'Source/Core/InputCommon/InputConfig.cpp')
0 files changed, 0 insertions, 0 deletions
