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| author | iwubcode <iwubcode@users.noreply.github.com> | 2018-05-05 23:08:37 -0500 |
|---|---|---|
| committer | iwubcode <iwubcode@users.noreply.github.com> | 2018-07-07 12:55:52 -0500 |
| commit | 230af569ed80772cf149020f1f8dfb88fe5059c8 (patch) | |
| tree | cae453a69b8c3391cc5bfdc2ef117d34307cd362 /Source/Core/InputCommon/InputProfile.cpp | |
| parent | 83c94feb3d6bd60a23e57cdb0afd837172fa3a31 (diff) | |
Input - Make dynamic rules be definable per game. Configuration can now
define how many frames constitute a high or a low swing/shake when the
button is down. Also configurable is the number of frames to execute
the swing/shake after the button is released.
Diffstat (limited to 'Source/Core/InputCommon/InputProfile.cpp')
0 files changed, 0 insertions, 0 deletions
