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authorspycrab <spycrab@users.noreply.github.com>2018-07-12 20:36:53 +0200
committerGitHub <noreply@github.com>2018-07-12 20:36:53 +0200
commitcc6526f5535e253f72589d1a63968a4696d47892 (patch)
tree317de9d8facb3d4974df0cf8e3c3863800ad8f8e /Source/Core/InputCommon/InputProfile.cpp
parent303f5e0dc2ff62064571b53020e69c625a50186d (diff)
parentbce8041cce88926adf68c7b35b4e79d72420bb36 (diff)
Merge pull request #6222 from iwubcode/emulated_input_improvements
Emulated wii input improvements
Diffstat (limited to 'Source/Core/InputCommon/InputProfile.cpp')
-rw-r--r--Source/Core/InputCommon/InputProfile.cpp210
1 files changed, 210 insertions, 0 deletions
diff --git a/Source/Core/InputCommon/InputProfile.cpp b/Source/Core/InputCommon/InputProfile.cpp
new file mode 100644
index 0000000000..c78c1fbfd6
--- /dev/null
+++ b/Source/Core/InputCommon/InputProfile.cpp
@@ -0,0 +1,210 @@
+// Copyright 2018 Dolphin Emulator Project
+// Licensed under GPLv2+
+// Refer to the license.txt file included.
+
+#include "Common/FileSearch.h"
+#include "Common/FileUtil.h"
+#include "Common/StringUtil.h"
+
+#include "Core/ConfigManager.h"
+#include "Core/Core.h"
+#include "Core/HW/Wiimote.h"
+#include "Core/HotkeyManager.h"
+
+#include "InputCommon/ControllerInterface/ControllerInterface.h"
+#include "InputCommon/InputConfig.h"
+#include "InputCommon/InputProfile.h"
+
+#include <algorithm>
+#include <iterator>
+
+namespace InputProfile
+{
+namespace
+{
+constexpr int display_message_ms = 3000;
+}
+
+std::vector<std::string> GetProfilesFromSetting(const std::string& setting, const std::string& root)
+{
+ const auto& setting_choices = SplitString(setting, ',');
+
+ std::vector<std::string> result;
+ for (const std::string& setting_choice : setting_choices)
+ {
+ const std::string path = root + StripSpaces(setting_choice);
+ if (File::IsDirectory(path))
+ {
+ const auto files_under_directory = Common::DoFileSearch({path}, {".ini"}, true);
+ result.insert(result.end(), files_under_directory.begin(), files_under_directory.end());
+ }
+ else
+ {
+ const std::string file_path = path + ".ini";
+ if (File::Exists(file_path))
+ {
+ result.push_back(file_path);
+ }
+ }
+ }
+
+ return result;
+}
+
+std::vector<std::string> ProfileCycler::GetProfilesForDevice(InputConfig* device_configuration)
+{
+ const std::string device_profile_root_location(File::GetUserPath(D_CONFIG_IDX) + "Profiles/" +
+ device_configuration->GetProfileName());
+ return Common::DoFileSearch({device_profile_root_location}, {".ini"}, true);
+}
+
+std::string ProfileCycler::GetProfile(CycleDirection cycle_direction, int& profile_index,
+ const std::vector<std::string>& profiles)
+{
+ // update the index and bind it to the number of available strings
+ auto positive_modulo = [](int& i, int n) { i = (i % n + n) % n; };
+ profile_index += static_cast<int>(cycle_direction);
+ positive_modulo(profile_index, static_cast<int>(profiles.size()));
+
+ return profiles[profile_index];
+}
+
+void ProfileCycler::UpdateToProfile(const std::string& profile_filename,
+ ControllerEmu::EmulatedController* controller)
+{
+ std::string base;
+ SplitPath(profile_filename, nullptr, &base, nullptr);
+
+ IniFile ini_file;
+ if (ini_file.Load(profile_filename))
+ {
+ Core::DisplayMessage("Loading input profile '" + base + "' for device '" +
+ controller->GetName() + "'",
+ display_message_ms);
+ controller->LoadConfig(ini_file.GetOrCreateSection("Profile"));
+ controller->UpdateReferences(g_controller_interface);
+ }
+ else
+ {
+ Core::DisplayMessage("Unable to load input profile '" + base + "' for device '" +
+ controller->GetName() + "'",
+ display_message_ms);
+ }
+}
+
+std::vector<std::string>
+ProfileCycler::GetMatchingProfilesFromSetting(const std::string& setting,
+ const std::vector<std::string>& profiles,
+ InputConfig* device_configuration)
+{
+ const std::string device_profile_root_location(File::GetUserPath(D_CONFIG_IDX) + "Profiles/" +
+ device_configuration->GetProfileName() + "/");
+
+ const auto& profiles_from_setting = GetProfilesFromSetting(setting, device_profile_root_location);
+ if (profiles_from_setting.empty())
+ {
+ return {};
+ }
+
+ std::vector<std::string> result;
+ std::set_intersection(profiles.begin(), profiles.end(), profiles_from_setting.begin(),
+ profiles_from_setting.end(), std::back_inserter(result));
+ return result;
+}
+
+void ProfileCycler::CycleProfile(CycleDirection cycle_direction, InputConfig* device_configuration,
+ int& profile_index, int controller_index)
+{
+ const auto& profiles = GetProfilesForDevice(device_configuration);
+ if (profiles.empty())
+ {
+ Core::DisplayMessage("No input profiles found", display_message_ms);
+ return;
+ }
+ const std::string profile = GetProfile(cycle_direction, profile_index, profiles);
+
+ auto* controller = device_configuration->GetController(controller_index);
+ if (controller)
+ {
+ UpdateToProfile(profile, controller);
+ }
+ else
+ {
+ Core::DisplayMessage("No controller found for index: " + std::to_string(controller_index),
+ display_message_ms);
+ }
+}
+
+void ProfileCycler::CycleProfileForGame(CycleDirection cycle_direction,
+ InputConfig* device_configuration, int& profile_index,
+ const std::string& setting, int controller_index)
+{
+ const auto& profiles = GetProfilesForDevice(device_configuration);
+ if (profiles.empty())
+ {
+ Core::DisplayMessage("No input profiles found", display_message_ms);
+ return;
+ }
+
+ if (setting.empty())
+ {
+ Core::DisplayMessage("No setting found for game", display_message_ms);
+ return;
+ }
+
+ const auto& profiles_for_game =
+ GetMatchingProfilesFromSetting(setting, profiles, device_configuration);
+ if (profiles_for_game.empty())
+ {
+ Core::DisplayMessage("No input profiles found for game", display_message_ms);
+ return;
+ }
+
+ const std::string profile = GetProfile(cycle_direction, profile_index, profiles_for_game);
+
+ auto* controller = device_configuration->GetController(controller_index);
+ if (controller)
+ {
+ UpdateToProfile(profile, controller);
+ }
+ else
+ {
+ Core::DisplayMessage("No controller found for index: " + std::to_string(controller_index),
+ display_message_ms);
+ }
+}
+
+std::string ProfileCycler::GetWiimoteInputProfilesForGame(int controller_index)
+{
+ IniFile game_ini = SConfig::GetInstance().LoadGameIni();
+ const IniFile::Section* const control_section = game_ini.GetOrCreateSection("Controls");
+
+ std::string result;
+ control_section->Get(StringFromFormat("WiimoteProfile%d", controller_index + 1), &result);
+ return result;
+}
+
+void ProfileCycler::NextWiimoteProfile(int controller_index)
+{
+ CycleProfile(CycleDirection::Forward, Wiimote::GetConfig(), m_wiimote_profile_index,
+ controller_index);
+}
+
+void ProfileCycler::PreviousWiimoteProfile(int controller_index)
+{
+ CycleProfile(CycleDirection::Backward, Wiimote::GetConfig(), m_wiimote_profile_index,
+ controller_index);
+}
+
+void ProfileCycler::NextWiimoteProfileForGame(int controller_index)
+{
+ CycleProfileForGame(CycleDirection::Forward, Wiimote::GetConfig(), m_wiimote_profile_index,
+ GetWiimoteInputProfilesForGame(controller_index), controller_index);
+}
+
+void ProfileCycler::PreviousWiimoteProfileForGame(int controller_index)
+{
+ CycleProfileForGame(CycleDirection::Backward, Wiimote::GetConfig(), m_wiimote_profile_index,
+ GetWiimoteInputProfilesForGame(controller_index), controller_index);
+}
+}