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authorPierre Bourdon <delroth@gmail.com>2012-03-21 22:43:44 +0100
committerPierre Bourdon <delroth@gmail.com>2012-03-21 22:43:44 +0100
commit70b6c4280f72a1adaa7cefc7ab7cc7173e3c8e7f (patch)
tree5957ea39bbcd27b82a18c30cd44c31caf427a6f4 /Source/Core/InputCommon/SConscript
parent6202714efdf66987e57846d3297a5972c8b75c38 (diff)
Compile with /fp:precise instead of /fp:fast in release mode on Windows
/fp:fast was introducing FP precision problems, and mixing it with some /fp:precise code caused strange game behaviors, DSI exceptions and freezes. This commit should fix most of the issues introduced by 3.0-73 (r95517a97). Thanks to hatarumoroboshi@hotmail.com for tracking a lot of these Win32 bugs. Fixes issue 4906. Fixes issue 5138. Probably fixes (not tested) issue 5067.
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