diff options
| author | Marcus Wanners <marcus@wanners.net> | 2009-09-02 21:00:45 +0000 |
|---|---|---|
| committer | Marcus Wanners <marcus@wanners.net> | 2009-09-02 21:00:45 +0000 |
| commit | 50593397f3eb327cd7119faea977622251b55224 (patch) | |
| tree | e3b5158a6e77d04c3c6dd7b3fcc54419ecb2e424 /Source/Core/InputCommon/Src/Configuration.cpp | |
| parent | c64b1ca5dc0615decb6166cbc0f4fffa65ad2429 (diff) | |
Got rid of all of jp's ////////////////////////////// lines (nearly 500 of them)!
Yes, I used a script :D
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4169 8ced0084-cf51-0410-be5f-012b33b47a6e
Diffstat (limited to 'Source/Core/InputCommon/Src/Configuration.cpp')
| -rw-r--r-- | Source/Core/InputCommon/Src/Configuration.cpp | 34 |
1 files changed, 17 insertions, 17 deletions
diff --git a/Source/Core/InputCommon/Src/Configuration.cpp b/Source/Core/InputCommon/Src/Configuration.cpp index 47e7c4ecab..1909fe2264 100644 --- a/Source/Core/InputCommon/Src/Configuration.cpp +++ b/Source/Core/InputCommon/Src/Configuration.cpp @@ -1,4 +1,4 @@ -////////////////////////////////////////////////////////////////////////////////////////// + // Project description // ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ // Name: Input Configuration and Calibration @@ -7,7 +7,7 @@ // Author: Falcon4ever (nJoy@falcon4ever.com, www.multigesture.net), JPeterson etc // Copyright (C) 2003 Dolphin Project. // -////////////////////////////////////////////////////////////////////////////////////////// + // // Licensetype: GNU General Public License (GPL) // @@ -26,11 +26,11 @@ // Official SVN repository and contact information can be found at // http://code.google.com/p/dolphin-emu/ // -////////////////////////////////////////////////////////////////////////////////////////// -////////////////////////////////////////////////////////////////////////////////////////// + + // Include // ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ #if defined HAVE_WX && HAVE_WX @@ -43,14 +43,14 @@ #endif #include "SDL.h" // Local -//////////////////////////////////// + namespace InputCommon { -////////////////////////////////////////////////////////////////////////////////////////// + // Degree to radian and back // ŻŻŻŻŻŻŻŻŻŻŻŻŻ float Deg2Rad(float Deg) @@ -61,10 +61,10 @@ float Rad2Deg(float Rad) { return (Rad * 180.0f) / (float)M_PI; } -///////////////////////////////////////// -////////////////////////////////////////////////////////////////////////////////////////// + + // Check if the pad is within the dead zone, we assume the range is 0x8000 // ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ float CoordinatesToRadius(int x, int y) @@ -85,10 +85,10 @@ bool IsDeadZone(float DeadZone, int x, int y) else return false; } -///////////////////////////////////////// -////////////////////////////////////////////////////////////////////////////////////////// + + // Scale down stick values from 0x8000 to 0x80 /* ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ The value returned by SDL_JoystickGetAxis is a signed integer s16 @@ -114,10 +114,10 @@ int Pad_Convert(int _val) return _val; } -///////////////////////////////////////// -////////////////////////////////////////////////////////////////////////////////////////// + + // Adjust the radius // ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ void RadiusAdjustment(int &_x, int &_y, int _pad, std::string SRadius) @@ -138,10 +138,10 @@ void RadiusAdjustment(int &_x, int &_y, int _pad, std::string SRadius) // Update values _x = (int)x, _y = (int)y; } -///////////////////////////////////////// -////////////////////////////////////////////////////////////////////////////////////////// + + /* Convert the stick raidus from a square or rounded box to a circular radius. I don't know what input values the actual GC controller produce for the GC, it may be a square, a circle or something in between. But one thing that is certain is that PC pads differ in their output @@ -228,10 +228,10 @@ void Square2Circle(int &_x, int &_y, int _pad, std::string SDiagonal, bool Circl // Debugging //Console::Print("%f %f %i", corner_circle_dist, Diagonal, Tmp)); } -///////////////////////////////////////////////////////////////////// -////////////////////////////////////////////////////////////////////////////////////////// + + // Windows Virtual Key Codes Names // ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ #ifdef _WIN32 @@ -271,7 +271,7 @@ std::string VKToString(int keycode) #endif } #endif -///////////////////////////////////////////////////////////////////// + } |
