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authordegasus <wickmarkus@web.de>2013-10-17 01:43:16 +0200
committerdegasus <wickmarkus@web.de>2013-10-17 01:43:16 +0200
commit5a212a8fe0cc05b375a0d26aa62e9cd4d3f0977c (patch)
tree568f7234d81c7a18c4bf697e3cf0a481e3b67013 /Source/Core/InputCommon/Src/ControllerInterface/Android/Android.cpp
parentf850d283d1d8e0d2232f7a0e638de50b6c02405f (diff)
jit64: enable faddsx again
It was disabled because of issue 182, but as this game depeneds on FPRF, it was just 'fixed' because of the fallback to interpreter (which implements FPRF by default). Also enables FPRF for this game via GameIni, so that the issue is still workaround. If there are any regressions because of this commit, please try to enable FPRF in GameIni.
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