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authordegasus <wickmarkus@web.de>2013-11-07 21:16:36 +0100
committerdegasus <wickmarkus@web.de>2013-11-07 21:16:36 +0100
commit8923968b47ab27f571ff7464dc34143001c5a567 (patch)
treeb9b0b56bfe0ecd2622c17cdfb39f6ec7f4e4c961 /Source/Core/InputCommon/Src/ControllerInterface/Android/Android.cpp
parent33d56f50a44863d482665cf2f38c4264424f6184 (diff)
Revert "VideoCommon: create native texture pool"
This reverts commit 6cece6b486670dd149c827053a84754c98397ccc. In fact, there was a _huge_ speedup on lots of games (mostly on nvidia+ogl), but there are some crashes on D3D. I have to fix this crash and then I'll commit something like this again :-) Conflicts: Source/Core/VideoCommon/Src/TextureCacheBase.cpp
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