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authorRyan Houdek <Sonicadvance1@gmail.com>2013-05-06 06:43:04 -0500
committerRyan Houdek <Sonicadvance1@gmail.com>2013-05-06 06:43:04 -0500
commit0247b2a97a1dc4edf56a035cf7d128a636a8460e (patch)
treeca8e9dc59eaa45f0230cb795149a28694ab50c65 /Source/Core/InputCommon/Src/ControllerInterface/Android
parent5ac58a34ead8b80806b02e6f412ba33eed0d6bfc (diff)
[Android] More GLES3 things. Disable Framedumping and MSAA rendering. Remove the HLSL->GLSL shader defines since Qualcomm doesn't support this in their shader compiler. Now they get chosen in our shader generator instead.
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