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| author | Lioncash <mathew1800@gmail.com> | 2013-10-24 14:55:10 -0400 |
|---|---|---|
| committer | Lioncash <mathew1800@gmail.com> | 2013-10-24 14:55:10 -0400 |
| commit | 079147ca07cc59cc4c3e70441abddcabd5ad3681 (patch) | |
| tree | f4c235832ace209606b15724bd1cec066d69e079 /Source/Core/InputCommon/Src/ControllerInterface/Android | |
| parent | 69a10869bbba7b716723bc68cd27800de5122c70 (diff) | |
[Android] Refactor InputConfigFragment a little bit in preparation for the implementation of the new input overlay.
This moves all of the dialog handling into the actual MotionAlertDialog class itself. This is something I should have done a long time ago.
Also moved the Gamecube input binding preferences into their own PreferenceScreen.
Diffstat (limited to 'Source/Core/InputCommon/Src/ControllerInterface/Android')
0 files changed, 0 insertions, 0 deletions
