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| author | degasus <wickmarkus@web.de> | 2013-10-12 17:56:41 +0200 |
|---|---|---|
| committer | degasus <wickmarkus@web.de> | 2013-10-12 20:31:59 +0200 |
| commit | 2754c1132ee1f3e4cf1045bd50b77425cd308411 (patch) | |
| tree | 0f6d7b78dbacb983cf7c49a75bac437f618bf3e4 /Source/Core/InputCommon/Src/ControllerInterface/Android | |
| parent | 50c404ce4af8f256aeac1c6764c0d92e675afab9 (diff) | |
VideoCommon: reimplement Dirty() in PixelShaderManager
This isn't needed in VertexShaderManager as it's still in the old dirty flag way.
But it's very importend for PixelShaderManager as some float4s aren't initialized as 0.0f
Diffstat (limited to 'Source/Core/InputCommon/Src/ControllerInterface/Android')
0 files changed, 0 insertions, 0 deletions
